I did promise to give everyone an update on our Xmos dev work and let you folks know what became of Amino, apologies for the delay I have been busier than ever over the last few months. After several years work and experimentation with project Amino I (as well as others) have yielded some interesting … Continue reading
Cartesian & delta robots, RepRap and a new hackerspace
I know its been quiet on the blogging front here for a while but that doesn’t mean a lot hasn’t been happening, I’ve had my head down in a number of projects, I need to rebalance my IRC, Twitter, usergroups and everything better! After meeting some 3D printing folk at OggCamp last year we decided … Continue reading
iBOM Part 4 – Expanding the market
Production on the backend isn’t the only thing holding back opensource hardware, getting from innovation and good ideas into any sort of distributed production requires initial investment. In some cases it can be very small, but unlike opensource software there are physical requirements of pcbs, parts and tools that have very real costs! the iBom … Continue reading
iBOM part 3 – Reinventing Production
So in this new world of iBoms and meta-iBoms what changes? Well pretty much everything, electronics construction gets dragged kicking and screaming into the 21st Century. Open Hardware production becomes much more simplified and distributed. But why should Octopart do such a thing? Well they could pull a Google on the Electronics supply chain for … Continue reading
iBOM part 2
Ok so say we have iBOMs, this in itself could be extended further to make it even more powerful. Imagine that all of the items in an iBOM could be iBOMs themselves from individual components through to component modules and entire projects. Then we would be able to assemble modular constructions of arbitarly complex parts … Continue reading
Intelligent Bom
iBOM Part 1 I found my self in conversations recently around the progression of OpenSource Hardware development and moving it’s production forward. I have long been interested in distributed open production and have talked about this for some time. In a recent conversation with one of my colleagues (Ken) about how his project Nanode could … Continue reading